Index
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- PixelTextureBW - Class in X3dForWebAuthors.Chapter05AppearanceMaterialTextures
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Illustration of a checkerboard pattern using the PixelTexture node.
- PixelTextureBW() - Constructor for class X3dForWebAuthors.Chapter05AppearanceMaterialTextures.PixelTextureBW
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Default constructor to create this object.
- PixelTextureComponentExamples - Class in X3dForWebAuthors.Chapter05AppearanceMaterialTextures
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This example shows the five PixelTexture components, with 0 to 4 components each, shown in Table 5-18.
- PixelTextureComponentExamples() - Constructor for class X3dForWebAuthors.Chapter05AppearanceMaterialTextures.PixelTextureComponentExamples
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Default constructor to create this object.
- PixelTextureExample - Class in X3dForWebAuthors.Chapter05AppearanceMaterialTextures
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This example shows a colorful PixelTexture applied to the standard primitive shapes.
- PixelTextureExample() - Constructor for class X3dForWebAuthors.Chapter05AppearanceMaterialTextures.PixelTextureExample
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Default constructor to create this object.
- PixelTextureGaribaldi - Class in X3dForWebAuthors.Chapter05AppearanceMaterialTextures
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The Garibaldi with a PixelTexture instead of a file texture.
- PixelTextureGaribaldi() - Constructor for class X3dForWebAuthors.Chapter05AppearanceMaterialTextures.PixelTextureGaribaldi
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Default constructor to create this object.
- PixelTextureSnowman - Class in X3dForWebAuthors.Chapter05AppearanceMaterialTextures
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This snowman example shows a colorful PixelTexture applied to X3D primitive shapes - happy holidays!.
- PixelTextureSnowman() - Constructor for class X3dForWebAuthors.Chapter05AppearanceMaterialTextures.PixelTextureSnowman
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Default constructor to create this object.
- PixelTextureTransformScale - Class in X3dForWebAuthors.Chapter05AppearanceMaterialTextures
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This example illustrates a PixelTexture with a scaled TextureTransform.
- PixelTextureTransformScale() - Constructor for class X3dForWebAuthors.Chapter05AppearanceMaterialTextures.PixelTextureTransformScale
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Default constructor to create this object.
- PlaneSensorPumpHouse - Class in X3dForWebAuthors.Chapter08UserInteractivity
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PlaneSensor on the red handle controls the overall movement of a positive-displacement cylinder pump.
- PlaneSensorPumpHouse() - Constructor for class X3dForWebAuthors.Chapter08UserInteractivity.PlaneSensorPumpHouse
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Default constructor to create this object.
- PointLightColor - Class in X3dForWebAuthors.Chapter11LightingEnvironmentalEffects
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Example of a PointLight node showing the effect of distance on lighting of geometry.
- PointLightColor() - Constructor for class X3dForWebAuthors.Chapter11LightingEnvironmentalEffects.PointLightColor
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Default constructor to create this object.
- PointLightExample - Class in X3dForWebAuthors.Chapter11LightingEnvironmentalEffects
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Two examples of scoped PointLight nodes showing the effects of distance on lit geometry.
- PointLightExample() - Constructor for class X3dForWebAuthors.Chapter11LightingEnvironmentalEffects.PointLightExample
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Default constructor to create this object.
- PointSetExample - Class in X3dForWebAuthors.Chapter06GeometryPointsLinesPolygons
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Way points for the animated shark Lucy traversing the tank.
- PointSetExample() - Constructor for class X3dForWebAuthors.Chapter06GeometryPointsLinesPolygons.PointSetExample
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Default constructor to create this object.
- Polyline2dExample - Class in X3dForWebAuthors.Chapter10Geometry2D
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Example of Polyline2D showing multiple 2D line segments.
- Polyline2dExample() - Constructor for class X3dForWebAuthors.Chapter10Geometry2D.Polyline2dExample
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Default constructor to create this object.
- Polypoint2dExample - Class in X3dForWebAuthors.Chapter10Geometry2D
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Example of Polypoint2D showing a simple set of points.
- Polypoint2dExample() - Constructor for class X3dForWebAuthors.Chapter10Geometry2D.Polypoint2dExample
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Default constructor to create this object.
- PositionInterpolator2dExample - Class in X3dForWebAuthors.Chapter07EventAnimationInterpolation
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Interpolation example using PositionInterpolator2D, user can touch (select) the geometry to activate an animation loop that rescales the image texture superimposed on the geometry.
- PositionInterpolator2dExample() - Constructor for class X3dForWebAuthors.Chapter07EventAnimationInterpolation.PositionInterpolator2dExample
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Default constructor to create this object.
- PositionInterpolatorPrototype - Class in X3dForWebAuthors.Chapter07EventAnimationInterpolation
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This is a prototype for a CircleFish, which is also used by CircleFishLod.
- PositionInterpolatorPrototype() - Constructor for class X3dForWebAuthors.Chapter07EventAnimationInterpolation.PositionInterpolatorPrototype
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Default constructor to create this object.
- PositionOrientationInterpolatorsExample - Class in X3dForWebAuthors.Chapter07EventAnimationInterpolation
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Demonstrate use of PositionInterpolator and OrientationInterpolator to animate object motion.
- PositionOrientationInterpolatorsExample() - Constructor for class X3dForWebAuthors.Chapter07EventAnimationInterpolation.PositionOrientationInterpolatorsExample
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Default constructor to create this object.
- PositionOrientationInterpolatorsExampleTraced - Class in X3dForWebAuthors.Chapter07EventAnimationInterpolation
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Demonstrate use of PositionInterpolator and OrientationInterpolator to animate object motion, with console output tracing added for PositionInterpolator and ROUTE events.
- PositionOrientationInterpolatorsExampleTraced() - Constructor for class X3dForWebAuthors.Chapter07EventAnimationInterpolation.PositionOrientationInterpolatorsExampleTraced
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Default constructor to create this object.
- ProximitySensorExample - Class in X3dForWebAuthors.Chapter12EnvironmentSensorSound
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Demonstrates use of a ProximitySensor in building a HUD.
- ProximitySensorExample() - Constructor for class X3dForWebAuthors.Chapter12EnvironmentSensorSound.ProximitySensorExample
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Default constructor to create this object.
- ProximitySensorKelpForestMain - Class in X3dForWebAuthors.Chapter12EnvironmentSensorSound
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This example uses a ProximitySensor node to position a heads-up display (HUD) in the Kelp Forest world.
- ProximitySensorKelpForestMain() - Constructor for class X3dForWebAuthors.Chapter12EnvironmentSensorSound.ProximitySensorKelpForestMain
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Default constructor to create this object.
- ProximitySensorMultiple - Class in X3dForWebAuthors.Chapter12EnvironmentSensorSound
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Example multiple ProximitySensor non-overlapping regions.
- ProximitySensorMultiple() - Constructor for class X3dForWebAuthors.Chapter12EnvironmentSensorSound.ProximitySensorMultiple
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Default constructor to create this object.
- ProximitySensorNoOverlap - Class in X3dForWebAuthors.Chapter12EnvironmentSensorSound
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Example ProximitySensor regions.
- ProximitySensorNoOverlap() - Constructor for class X3dForWebAuthors.Chapter12EnvironmentSensorSound.ProximitySensorNoOverlap
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Default constructor to create this object.
- ProximitySensorOverlap - Class in X3dForWebAuthors.Chapter12EnvironmentSensorSound
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Example multiply-instanced ProximitySensor with overlapping regions.
- ProximitySensorOverlap() - Constructor for class X3dForWebAuthors.Chapter12EnvironmentSensorSound.ProximitySensorOverlap
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Default constructor to create this object.
- ProximitySensorSingle - Class in X3dForWebAuthors.Chapter12EnvironmentSensorSound
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Example of a single ProximitySensor region.
- ProximitySensorSingle() - Constructor for class X3dForWebAuthors.Chapter12EnvironmentSensorSound.ProximitySensorSingle
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Default constructor to create this object.
- PumpHouse - Class in X3dForWebAuthors.KelpForestExhibit
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Positive-displacement cylinder pump to emulate breakers surge, designed and built by David Packard.
- PumpHouse() - Constructor for class X3dForWebAuthors.KelpForestExhibit.PumpHouse
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Default constructor to create this object.
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