<?xml version="1.0" encoding="UTF-8"?>
      
      <!DOCTYPE X3D PUBLIC "ISO//Web3D//DTD X3D 3.3//EN" "https://www.web3d.org/specifications/x3d-3.3.dtd">
      
<X3D profile='Immersive' version='3.3' 
            xmlns:xsd='http://www.w3.org/2001/XMLSchema-instance'
         
            xsd:noNamespaceSchemaLocation
         ='
https://www.web3d.org/specifications/x3d-3.3.xsd
'>
<head>
</head>
<!--
            
               
               
                  Index for DEF node
               : 
Light
               
             
            
-->
<Scene>
<WorldInfo info='"Model of lights on top floor of the Monterey Bay Aquarium Kelp Forest DTG of last updated: 031200Jun98 Added: Updated: lifted first two lights a bit since I missed them in 1.3 Modeled by: Todd Gagnon and Mark A. Boyd"' title='externalLights1.4.wrl'/>
<Group>
<Transform translation='0.0 2.08 -8.25'>
</Transform>
<Transform rotation='0.0 1.0 0.0 -0.7' translation='8.75 2.08 -6.25'>
</Transform>
<Transform rotation='0.0 1.0 0.0 3.14' translation='6.25 2.08 3.25'>
</Transform>
<Transform rotation='0.0 1.0 0.0 2.35' translation='2.5 2.08 1.3'>
</Transform>
<Transform rotation='0.0 1.0 0.0 -2.35' translation='-2.5 2.08 1.3'>
</Transform>
<Transform rotation='0.0 1.0 0.0 3.14' translation='-6.25 2.08 3.25'>
</Transform>
<Transform rotation='0.0 1.0 0.0 2.4' translation='-9.25 2.08 1.65'>
</Transform>
<Transform rotation='0.0 1.0 0.0 0.8' translation='-7.75 2.08 -6.25'>
</Transform>
 </Group>
 </Scene>
 </X3D>
<!--
         
            
            
               Index for DEF node
            : 
Light
            
          
         
-->
       
      
         <!--
Color key: 
<X3dNode
          DEF='idName' field='value'/> 
 matches 
<XmlElement
          DEF='idName' attribute='value'/> 
(Light blue background: behavior node) (Grey background: inserted documentation) (Magenta background: X3D Extensibility)
          -->
      
      
         <!--
For additional help information about X3D scenes, please see X3D Tooltips, X3D Resources and X3D Scene Authoring Hints.
-->