<?xml version="1.0" encoding="UTF-8"?>
<!DOCTYPE X3D PUBLIC "ISO//Web3D//DTD X3D 3.3//EN" "https://www.web3d.org/specifications/x3d-3.3.dtd">
<X3D profile='Immersive' version='3.3 xmlns:xsd='http://www.w3.org/2001/XMLSchema-instance' xsd:noNamespaceSchemaLocation =' https://www.web3d.org/specifications/x3d-3.3.xsd '>
<head>
<meta name='titlecontent='ExtrusionRoomWalls.x3d'/>
<meta name='descriptioncontent='Wall definition for a room, defined as a cross section and extruded vertically.'/>
<meta name='creatorcontent='Don Brutzman'/>
<meta name='contributorcontent='U.S. Naval Postgraduate School (NPS)'/>
<meta name='createdcontent='3 September 2005'/>
<meta name='modifiedcontent='20 October 2019'/>
<meta name='subjectcontent='Extrusion example'/>
<meta name='identifiercontent=' https://X3dGraphics.com/examples/X3dForWebAuthors/Chapter06GeometryPointsLinesPolygons/ExtrusionRoomWalls.x3d '/>
<meta name='generatorcontent='X3D-Edit 3.3, https://savage.nps.edu/X3D-Edit'/>
<meta name='licensecontent=' ../license.html'/>
</head>
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Index for Viewpoint images : Viewpoint_1, Viewpoint_2, Viewpoint_3
-->
<Scene>
<WorldInfo title='ExtrusionRoomWalls.x3d'/>
<Viewpoint description='Extrusion Room Wallsorientation='1 0 0 -0.2position='5 4 15'/>
<Viewpoint description='Oblique view from aboveorientation='1 0 0 -0.78position='5 10 13'/>
<Viewpoint description='Overhead vieworientation='1 0 0 -1.57position='5 12 3'/>
<Background skyColor='1 1 1'/>
<Transform>
<Shape>
<!-- be sure to order cross-section points so that normal is upward -->
<Extrusion convex='falsecrossSection='0 0 0 6 3 6 3 5 1 5 1 1 9 1 9 5 5 5 5 6 10 6 10 0 0 0spine='0 0 0 0 2.5 0'>
<!-- spine is open, crossSection is closed -->
</Extrusion>
<Appearance>
<Material diffuseColor='0.8 0.8 0.3'/>
</Appearance>
</Shape>
</Transform>
</Scene>
</X3D>
<!--

Index for Viewpoint images : Viewpoint_1, Viewpoint_2, Viewpoint_3
-->

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(Light blue background: behavior node) (Grey background: inserted documentation) (Magenta background: X3D Extensibility)
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