<?xml version="1.0" encoding="UTF-8"?>
<!DOCTYPE X3D PUBLIC "ISO//Web3D//DTD X3D 3.3//EN" "http://www.web3d.org/specifications/x3d-3.3.dtd">
<X3D profile='Interchange' version='3.3 xmlns:xsd='http://www.w3.org/2001/XMLSchema-instance' xsd:noNamespaceSchemaLocation =' http://www.web3d.org/specifications/x3d-3.3.xsd '>
<head>
<meta name='titlecontent='PixelTexture.x3d'/>
<meta name='descriptioncontent='This example shows a colorful PixelTexture applied to the standard primitive shapes.'/>
<meta name='creatorcontent='Leonard Daly and Don Brutzman'/>
<meta name='createdcontent='2 February 2006'/>
<meta name='translatedcontent='2 February 2006'/>
<meta name='modifiedcontent='20 October 2019'/>
<meta name='referencecontent=' http://X3dGraphics.com '/>
<meta name='referencecontent=' https://www.web3d.org/x3d/content/examples/X3dResources.html '/>
<meta name='rightscontent='Copyright (c) 2006, Daly Realism and Don Brutzman'/>
<meta name='subjectcontent=' X3D book, X3D graphics, X3D-Edit, http://www.x3dGraphics.com '/>
<meta name='identifiercontent=' http://X3dGraphics.com/examples/X3dForWebAuthors/Chapter05AppearanceMaterialTextures/PixelTexture.x3d '/>
<meta name='generatorcontent='X3D-Edit 3.3, https://savage.nps.edu/X3D-Edit'/>
<meta name='licensecontent=' ../license.html'/>
</head>
<!--

Index for DEF node : PixelColors

Index for Viewpoint image : Viewpoint_1
-->
<Scene>
<WorldInfo title='PixelTexture.x3d'/>
<Background skyColor='1 1 1transparency='0'/>
<Viewpoint description='Book Viewpointorientation='0.736 0.615 -0.284 -0.32position='-2.9 1.64 9.33'/>
<Transform translation='2 2 0bboxCenter='0 0 0bboxSize='-1 -1 -1'>
<Shape bboxCenter='0 0 0bboxSize='-1 -1 -1'>
<Appearance>
<PixelTexture DEF='PixelColorsimage='2 4 3 0xff0000 0xffff00 0x007700 0xff0077 0x0000ff 0xff7700 0x00ff77 0x888888repeatS='falserepeatT='false'/>
</Appearance>
<Box size='2 2 2solid='true'/>
</Shape>
</Transform>
<Transform translation='-2 2 0bboxCenter='0 0 0bboxSize='-1 -1 -1'>
<Shape bboxCenter='0 0 0bboxSize='-1 -1 -1'>
<Appearance>
<PixelTexture USE='PixelColors'/>
</Appearance>
<Cone bottomRadius='1height='2side='truebottom='truesolid='true'/>
</Shape>
</Transform>
<Transform translation='2 -2 0bboxCenter='0 0 0bboxSize='-1 -1 -1'>
<Shape bboxCenter='0 0 0bboxSize='-1 -1 -1'>
<Appearance>
<PixelTexture USE='PixelColors'/>
</Appearance>
<Cylinder/>
</Shape>
</Transform>
<Transform translation='-2 -2 0bboxCenter='0 0 0bboxSize='-1 -1 -1'>
<Shape bboxCenter='0 0 0bboxSize='-1 -1 -1'>
<Appearance>
<PixelTexture USE='PixelColors'/>
</Appearance>
<Sphere/>
</Shape>
</Transform>
</Scene>
</X3D>
<!--

Index for DEF node : PixelColors

Index for Viewpoint image : Viewpoint_1
-->

<!-- Color key: <X3dNode DEF='idName' field='value'/> matches <XmlElement DEF='idName' attribute='value'/>
(Light blue background: behavior node) (Grey background: inserted documentation) (Magenta background: X3D Extensibility)
-->

<!-- Additional help information about X3D scenes: X3D Resources, X3D Scene Authoring Hints and X3D Tooltips -->